How I compiled the Tour de Flex Mobile to iOS /iPhone with video
Tuesday, December 28th, 2010TweetYesterday, I showed my AIRonAndroidBrowser application running on an iPod touch. So, this morning I figured I would try the Flex Tour de Mobile app. Here is exactly how it was done. There is also a video at the end. I grabbed the source by downloading and installing the fxp source from here. I removed [...]
AIRonAndroid Browser now runs on iPod/iPad/iPhone!
Monday, December 27th, 2010TweetMy AIRonAndorid Browser application which was written as a test of the apis for Android was compiled to BlackBerry PlayBook back in November. Now, after some struggles with the compilers, I have successfully compiled it to run on an iPod touch 4 which also means it will run on an iPhone and iPad. Although I [...]
AIR on iPhone: Geolocation
Wednesday, October 20th, 2010TweetI first created this application using Flash CS5 back in July to try out the geo location features of AIR on Android. Last night I decided to see what would happen if I ran the Packager for iPhone tool on the same exact SWF that I had compiled and installed on Android. The results were [...]
And we’re back. Adobe AIR on iPhone!
Tuesday, October 12th, 2010TweetAdobe has just posted the following at: http://labs.adobe.com/technologies/packagerforiphone/ Download it here The Packager for iPhone, which is a feature of Adobe Flash® Professional CS5 software and the Adobe AIR® SDK 2.0.1, offers Flash developers a fast and efficient method to reuse existing code from ActionScript 3 projects to deliver native applications on iOS devices. It [...]
Now that Apple has changed its policies for developers, will you now get an iPhone?
Friday, September 10th, 2010Tweet
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