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Flash Builder 4.5 is Here with iOS!

By Rich Tretola | April 11, 2011
24,153 views

The long awaited Flash Builder 4.5 was released by Adobe this morning. This update is a monumental one as it adds the full mobile application development tooling for Android, BlackBerry, and iOS development. Although, the Flex mobile workflow for iOS will arrive in a few months as an update, the ability to create and package iOS applications within ActionScript projects is here now. Check out this screen shot.

So, what can be built with Flash Builder 4.5 with its Adobe AIR and native application compilers? The answer is just about anything.

Go get it today and see the fruition of the multi screen project and write once and deploy to many development workflow.

http://www.adobe.com/products/flash-builder.html

Topics: Adobe AIR, android, Announcements, flash, flash builder, Flex 4, iphone | 16 Comments »

16 Responses to “Flash Builder 4.5 is Here with iOS!”

  1. Nicolas Says:
    April 11th, 2011 at 5:34 am

    Interesting article! I hope this eagerly awaited integration of Flex for iOS will put a new life into the Flex apps!

    Reply to this comment

  2. Yonas Says:
    April 11th, 2011 at 6:16 pm

    It seems it hasn’t actually been released yet, you can just preorder it. I believe they’re releasing it in May

    Reply to this comment

  3. JTtheGeek Says:
    April 12th, 2011 at 12:36 pm

    So far it just says pre-order, can’t find a date anywhere? You smoking something?

    Reply to this comment

    Rich Tretola Reply:

    This is now available, sorry for jumping the gun, http://www.adobe.com/products/flash-builder.html

    Reply to this comment

  4. Michael Says:
    April 30th, 2011 at 5:06 pm

    i hate to see these screenshots, when you cannot actually create an iphone or blackberry project yet! this is not a screenshot of the current Flash Builder “new mobile project wizard” window. currently you can only choose android, not IOS.

    Reply to this comment

    Rich Tretola Reply:

    With the new build of Flash Builder 4.5, you can create iOS installers within mobile actionscript projects and blackberry tablet applications within both mobile actionscript and mobile Flex projects, but you must first install the plugin from RIM (http://us.blackberry.com/developers/tablet/adobe.jsp).

    Reply to this comment

  5. sEnC Says:
    May 3rd, 2011 at 11:02 am

    Same thing here.
    Just got my copy but I can only target Android Apps.
    Where did you get that screenshot from?

    Reply to this comment

    Rich Tretola Reply:

    You can only target iOS within mobile actionscript projects for now. Not mobile Flex.

    Reply to this comment

    moderndegree Reply:

    You can create a Flex Mobile Project for iOS if you follow these steps: http://www.moderndegree.com/blog/2011/06/flex-mobile-project-for-ios-in-flash-builder/

    Reply to this comment

  6. atranchilla Says:
    May 10th, 2011 at 2:39 pm

    When you create a mobile flex project you are basically setting up the permissions for that mobile os (iOS or Android). Since iOS asks users to set permissions it isnt needed at that point. However when you go to compile a release version of the app you can select to build a release for iOS or Android.

    Reply to this comment

  7. vikash Agarwal Says:
    May 30th, 2011 at 2:50 am

    How flex 4.5 mobile app will run on ipad when there is no Air or Flash Player?

    Reply to this comment

    Rich Tretola Reply:

    The air runtime is compiled into the ipa (ios installer) file.

    Reply to this comment

  8. Dan Says:
    May 31st, 2011 at 3:36 pm

    So I’m clear, FB 4.5 as of now does not support Flex to iPad? Any word as to when that update could be arriving? Last I heard was a vague “sometime in June”.

    Reply to this comment

    Rich Tretola Reply:

    That is the timeline I have heard as well.

    Reply to this comment

  9. Erik Says:
    June 30th, 2011 at 5:27 pm

    The ability to compile an app to multiple devices is without a doubt the holy grail of mobile computing. I enjoy being both a Flex developer and an XCode/Obj-C/Cocoa developer, but I would like a solution to expand my reach without having to learn yet another platform to love/hate. 4.5 had me very excited.

    However, there are some key APIs that Apple provides in its SDK that are sorely unavailable from Adobe’s approach. iAd, GameCenter, In-App Purchase and the upcoming iCloud APIs are MAJOR benefits of being a part of Apple’s ecosystem as a developer. The absence of these features is a deal-breaker for me as an independent developer who’s looking for creative ways to profit from the exposure Apple provides in the “walled garden”.

    It would have been nice if the AIR packager had the ability to publish to XCode, where one could somehow take advantage of the aforementioned APIs with a minimal understanding of ObjC/Cocoa. Yeah, that’s a tall order, but one can dream. Regardless, 4.5 is a step in a good direction and Adobe’s offering undoubtedly is the most empowering suite available, if not the only.

    Reply to this comment

    Miles Ryan Reply:

    Be sure to check out the Native Extension feature available in the latest release of AIR 3. We can now write code in Objective C that leverages the native API’s and communicates with the main Actionscript application. It seems similar to how Alchemy for Actionscript works.

    Reply to this comment

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