|By Rich Tretola | April 9, 2010|
As a follow up to the recent snubbing with the iPad being released without the Flash Player Apple has again targeted Adobe’s plans for compiling apps to iPhone.
Last year at Adobe MAX, Kevin Lynch appeared in a video spoof of Mythbusters where the Flash CS5 iPhone packager was announced. There has been some question on how this packager actually works and with the recent changes to the developer user agreement within section 3.3.1.
So, what does this mean? Well it looks like the greed of Apple continues to grow as well as the obvious hatred of Adobe. Greed because they would like to completely corner the market for tooling used to create iPhone and iPad applications and hatred because it is pretty obvious that Apple would like to crush Adobe’s upcoming Flash CS5 launch.
What should Adobe do about this?
First off, they will need to make their packager compatible with the new policies by showing that the work flow includes a source code conversion from AS3 to one of the approved languages before compilation.
Second, it is time for Adobe to fight back by pulling support for OSX from the supported operating systems of their flagship Creative Suite at some point in the future and strengthen their relationship with Google and target Chrome OS for future builds of Creative Suite.
What do you think Adobe should do?