Archive for January, 2008
« Previous EntriesBlazeDS vs LiveCycleDS
Thursday, January 31st, 2008Here is a nice post for those of you who are trying to compare BlazeDS to LiveCycleDS.
Note that I had a question in comments:
Can you give your opinions on concurrent users? The article I read at http://flexblog.faratasystems.com/?p=277 said there was a major difference in the number of concurrent users that BlazeDS would support vs LiveCycleDS.
If [...]
WOW-Engine 3D Physics Engine
Thursday, January 24th, 2008The WOW-Engine 3D Physics Engine was released yesterday by Seraf ( Jérôme Birembaut ). This new engine handles positions and rotations of abstract objects, which need to be linked to some visual objects (2D or 3D).
He has posted many examples as well as tutorials on how to use the WOW-Engine.
Check it out here.
I have also [...]
Introducing InsideRIA
Monday, January 21st, 2008I teased this a little last week and will now release the details. For the past few months I have been working with O’Reilly putting together a team of all stars within the RIA community to build a brand new community portal for Rich Internet Applications. The site will be officially launched later this month [...]
Beginning AIR – In the can
Friday, January 18th, 2008Beginning AIR is my new book written for Wiley/Wrox. It is done and in production now which means it should be shipping within the next 8 weeks. You can pre-order now at Amazon.com. Here is the Table of Contents:
I’ll post a more detailed TOC when I have it back from the editors.
Big Announcement Coming Soon!
Wednesday, January 16th, 2008For the past few months I have been working with O’Reilly and Adobe on a brand new community portal dedicated to the advancement of Rich Internet Applications. The site will be officially soon at which time I will be able to provide more information.
Sorry for being so secretive.
Stay tuned!







