SnapIt Apollo - Source Included
I have had requests on how to take snap shot and save it to disk. So here is a vary basic example that takes a picture of itself and saves it to disk using the file name provided. Here is the guts of the function that saves the image:

private function snagPic():void {
bitmapData = new BitmapData(this.width,this.height);
bitmapData.draw(this,new Matrix());
var bitmap : Bitmap = new Bitmap(bitmapData);
var jpg:JPGEncoder = new JPGEncoder();
var ba:ByteArray = jpg.encode(bitmapData);
newImage = File.appStorageDirectory.resolve("Images/" + fileName.text + ".jpg");
fileStream = new FileStream();
fileStream.open(newImage, FileMode.UPDATE);
fileStream.writeBytes(ba);
}
bitmapData = new BitmapData(this.width,this.height);
bitmapData.draw(this,new Matrix());
var bitmap : Bitmap = new Bitmap(bitmapData);
var jpg:JPGEncoder = new JPGEncoder();
var ba:ByteArray = jpg.encode(bitmapData);
newImage = File.appStorageDirectory.resolve("Images/" + fileName.text + ".jpg");
fileStream = new FileStream();
fileStream.open(newImage, FileMode.UPDATE);
fileStream.writeBytes(ba);
}
Please note you will need the core lib for the image encoders if you want to compile it yourself.



October 4th, 2007 at 9:23 am
Thanks for the info. Very Good article. I entirely agree with you. Read, intresting
October 6th, 2007 at 3:53 am
are these codes only for adobe products.
i don’t have kanowledge of flex but got the idea from thecodes.
lets hope i can implement these ideas in xml and php